GENERATION 3

HERO TYPEINFANTRYRIDERHUNTER
ATTRIBUTES
Rally
Patrol
Siege

ASHLEY MARSHALL


Born to rock, roll and burn. Ashley Marshall likes heavy rock music and likes it LOUD. She has been riding with biker gangs since she was a teen and survived the initial outbreak thanks to her advanced riding skills. Like Rusty, she fell naturally with the Raiderz, before she finally had enough of Tombstone’s lechery and struck off on her own. She relishes confrontation and there is nothing she hates more than someone shooting their mouth off without being able to back it up.  The settlement rarely hears it but Ash has a phenomenal singing voice. As Mike put it, the voice of an angel, the heart of a demon.

Hero Type: INFANTRY

Attributes : PATROL | SIEGE

BATTLE POWER6.883.920
March Capacity13.4K
ATK/DEF300.05%
Enemy Settlement Troop Defense-31.80%
Settlement Troop Attack63.5%
Exploration Attack2.3K
Exploration Defense2K
Exploration HP116.7K

SKILLS

LANDMINES

EXPLORER

Place a powerful landmine in a specified location. Explodes when stepped on, dealing DMG and disorienting the infected.

MILITARY

Troops place landmines during the battle that have 25% chance of dealing 200% DMG to enemy troops.

DOUBLE GRENADE

EXPLORER

Chance to throw a double grenade, dealing DMG twice.

MILITARY

Troops have a 30% chance of throwing a double grenade, dealing CRIT DMG to enemy troops.

ENHANCED LANDMINE

EXPLORER

Damages legs of Infected targets in range, reducing movement by 72.80%

MILITARY

Enhanced landmines reduce enemy troop ATTACK by 20% after the landmine has been triggered.


MIHO TANAKA

Whenever Miho wasn’t working in her Uncle’s restaurant, she was busy training. Guns, knives, any weapon she could get her hands on.

Her father had been murdered in a gangland execution back in Japan, and Miho had sworn an oath of vengeance. Then the outbreak happened. She knows now she will never get a chance to avenge her father’s death, and the idea the killers are likely dead from the infection provides little solace.

Instead, she takes out her frustrations on the infected. She doesn’t day much, preferring to let her weapons do the talking, and has developed an unlikely friendship with Rusty, who holds her in very high esteem. Her intricate lute-playing can sometimes be heard drifting across the Settlement around sunset.

Hero Type: RIDER

Attributes : SIEGE| RALLY

BATTLE POWER7.114.283
March Capacity13.4K
ATK/DEF315%
Enemy Settlement Troop Health-31.8%
Rally Troop Health21.5%
Exploration Attack1.9K
Exploration Defense2K
Exploration HP95.7K

SKILLS

SMOKE BOMB

EXPLORER

Throws a smoke bomb at specified area, generating smoke and disabling all infected within range for 7.2 sec(s)

MILITARY

Troops throw Smoke Bombs, reducing enemy DMG by 20%.

MUSIC MORALE

EXPLORER

Chance of Miho playing her lute, encouraging the squad and Increasing Attack Rate of entire squad by 145.06% for 5 sec(s).

MILITARY

Miho’s lute playing boosts troop morale, increasing health by 25%.

DEADLY BLADES

EXPLORER

Chance to throw three specially-treated blades, increasing target DMG received by 14.56% for 6 sec(s).

MILITARY

Troops have a 40% chance of throwing a treated blade, increasing DMG dealt to enemy troops by 50%.


ZOE RYAN

A prodigy with a bow, Zoe was part of the national archery setup from a young age. As a child, she just wanted to play with the other kids., but her mother herself a championship-winning archer, insisted she hones her natural gift. Zoe would moan about the training at the time but doesn’t question the practicality of the skill now. It’s clear to all that Ghost has a huge crush on her but the discipline from her previous athletic practice helps her to stay clearly focused on a single target; staying alive.

Hero Type: INFANTRY

Attributes : PATROL | RALLY

BATTLE POWER6.410.317
March Capacity13.4K
ATK/DEF222.35%
Setttlement Troop Health63.5%
Exploration Attack2.3K
Exploration Defense2K
Exploration HP115.1K

SKILLS

CROSSBOW TOWER

EXPLORER

Sets up a Crossbow tower with ATTACK and HP. 8 seconds cooldown.

MILITARY

Troops set up a crossbow tower, increasing troop ATTACK by 25%.

FLAMING ARROW

EXPLORER

Chance to fire a Flaming Arrow, dealing DMG to the target area.

MILITARY

Troops have a 30% chance of firing a Flaming Arrow, dealing CRIT DMG to enemy troops.

BOW MASTER

EXPLORER

Increases standard ATTACK rate by 32.03 %

MILITARY

Troops have 25% chance of dealing 200% DMG to enemy troops.

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