Heroes in Nations of Darkness play a vital role when it comes to your growth, PVP and PVE. Choosing the right heroes per team will result in a better outcome.
What I like about this game is the fact that they just didn’t focus on aesthetics but also on the storyline of the game as well as the heroes.
As strategy games get boring as you progress due to the duration or upgrades and other stuff, having these storylines to read in between not just entertains players but also gave you a glance at how these heroes originated and from where.
Heroes are categorized by faction, Battle type, Troop Support and Special abilities aside from their Passive and Active Skills.
BALANCED – Heroes with Balanced abilities release skills more frequently when leading soldiers in battles.
MULTI-HIT – Heroes with Multi-Hit abilities excel in AOE Attacks. Skills will attack multiple targets when leading soldiers in battle.
SUPPORT – Heroes with Support abilities excel at support and healing. They can disable enemy skills when leading soldiers in battle.
BURST – Heroes with this ability excel at single-target attacks. additionally releases skill once leading soldiers in battles.
TANK -Heroes with this ability excel at resisting damage. They normally live up to their ability name. Increases soldier defense when leading soldiers in battles.
UNIT TYPE SUPPORT
There are only three types of troops in NOD. These are fighters or the melee, fighters or the hunters and drivers or the riders. Troop effectiveness in battle can be enhanced by adding heroes with troop-specific ability enhancers.
FIGHTER – When a hero has this ability, the fighter soldiers in the team will gain buffs.
DEVELOP – Territory resource production gains buffs
TRAIN – Troop gain buffs when training
CAMPAIGN – Troop quantity or march ability gains buffs
HEALER – Healing the wounded can get buffs
GATHER – Troops will gain buffs when gathering